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Looking for hard to find slotcar motors? It doesn't matter concentrating on a Falcon, Plafit, Parma 16-D, Proslot Tremendous 16-D, Koford Super Wasp, Best with the West Hornet, Challenger, Contender, Mura Sportsman, Group 12, Proslot Group-15, Koford Set 27, PK Group-7 and Valiko Eurosport. Motors and replacement and repair parts such as armatures, ceramic magnets together with cobalt magnets, brushes and springs are important for racing. Mid-America Raceway gets the widest variety anywhere from Valiko, Koford, ProSlot, Kelly Racing, Lee Gilbert's Speedshop, Parma, WrightWay, PK, Slick7, Camen, Pla-Fit, Falcon, Mura, Champion, Alpha, Cahoza, Red Fox, RL, Kamen, ProFormance Racing Inc., and others. Mid-America Raceway quite possibly custom builds motors, built to fit your slotcar needs.
Need a slot car Chassis? There are actually 1/24 Eurosport 1/32 Eurosport, 1/32 F-1 Eurosport, Open-12, NASCAR, GT-1, GTP, GT-12, Lug Racing, Gr12, Int-15, G-27, together with G-7 Open chassis in stock from Brian Saunders, Rich Mack, Horky, Koford, BRM, Mossetti Pounding, JK Products, WRP, JDS, DRS, Slick7, Parma, Proslot, Crimson Fox, Champion, Kelly Pounding, and more.
Do you really need gears for your slot car? There are Horky, Green Fox, Valiko, ARP, GT-1, Kelly, Koford, Parma, JK, Sonic, Slick 7, Proslot, Sigma, BRM, and more. How about tools? We stock tools for a Slot car needs with Hakko soldering irons, Sonic muck around sticks, Carlisle Slot Jigs, Goat-Boy can tools, Dremel, Successful Bob's acid flux, Hudy comm Blades, and Hudy tires grinders, K& S, Magne-Hone, and more. We stock Wrightway durometers, electronic digital scales, gauss meters, power supplies, arm meters, moto-tools, commutator blades, tire grinders, soldering irons, slate blocks, chassis jigs, allen wrenches, silver solder, and flux.
Slot Car racing is also very competitive and you can find large tournaments with awards. To find out much more about slot car racing look into Mid-America Raceway and their own racing rules. Here is a sample of most of the local track rules.
Slotcar Qualifying:
* Driver qualifying order will be by random selection.
* Qualifying will be 1 minute in duration.
* Overall ranking depends on the fastest panel time.
* Ties are going to be broken by the minute fastest lap time.
* Any driver who misses their qualifying time will be ranked in last position.
* 1/24, 1/32 and F1 eurosports will qualify to the orange lane.
* Open GP-12, C12, JRL and B-production will qualify relating to the blue lane.
Slotcar Race:
* Every race is going to be run as a main starting with the slowest ending using
* This fastest. (i. e. C-main runs before the B-main along with the B-main runs before this A-main.)
* Drivers will be loaded into their mains good Driver Loading Plan (PDF)
* JRL together with B-production will run 3 instant heats.
* Open GP-12 and C12 can run 4 minute heats.
* 1/24, 1/32 and F1 eurosports will run 5 minute heats.
* All slot car races will have a 1 minute intermission concerning heats.
* Work on slotcars is allowed in the intermission.
Slotcar Switch Marshaling:
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